Child hates school because they are a slow printer? No time to teach your students how to print?Slow printers struggle with every subject. Children assess themselves using a fun board game and DVD, and learn specific ways to improve their printing and reading skills. Move’in ensures optimal performance in every subject!
Child just got diagnosed with adhd? Classroom full of sleepy or hyper students who can’t learn? Children teach themselves how to harness their energy to sit still, open their ears, and pay attention and learn. Look forward to that next parent/teacher interview!
Worried your child plays nothing but video games? Noticed students are more aggressive at school? Kids reduce their use of technology by identifying alternate interests, building confidence and skill to unplug. Addresses TV, video game, internet, and cell phone addictions now present in 11% of children.
Media literacy guide
Worried about the impact of technology on children? Want to organize a technology unplug? Media literacy and resource guide helps homes, schools, and communities promote and manage balance between healthy activity and technology. Plan your unplug today!
The terrifying truth about what technology is doing to children.Virtual Child contains a research referenced review of the impact of technology on children, and profiles critical factors for enhancing child development, behaviour, and learning. Virtual Child proposes team-based and strategy focused solutions for six target sectors.
Ever wonder if the physical, mental, social and learning problems in children, are due in part to technology overuse? The Tech Tool Kit provides professionals with research-based screening, educational, and family focused tools and strategies to reduce the use of technology.
Tech Talks for Families
Tech Talks help families manage balance between technology and healthy living.
Series of ten weekly 30 minute webinar sessions + 30 minutes of homework.
Designed by Cris Rowan, pediatric occupational therapist, biologist, author, and speaker.
Improves child development, behavior, learning, and addresses tech addictions.